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Re: Despre jocuri

Posted: 22 Nov 2019, 21:20
by Ferrrrrrrrrdinand
Watch Dogs 2 pare un joc mișto.

Re: Despre jocuri

Posted: 22 Nov 2019, 22:22
by Mafio
Topul a fost un compromis intre mine si o colega de munca. N-ai cum sa multumesti pe toata lumea, evident. Am incercat sa ne luam un pic si dupa consens, dar in principiu, ne-am axat pe jocurile care ne-au placut noua in special.

Acuma, ce sa zic, e normal sa nu fiti de acord cu pozitonarea/prezenta unui joc, dar mai sunt inca 209 titluri acolo. Poate o sa va placa alea :D

Re: Despre jocuri

Posted: 16 Dec 2019, 12:21
by sebas
Un top nu are sens decat intr-o comunitate cu criterii/valori comune (gen rpgcodex). Sens adica altul decat cel identificat de TG. Asa, ce sa zic, e naspa rau topul. :lol:

Re: Despre jocuri

Posted: 16 Dec 2019, 20:09
by McWilliams
@Mafio: Compromisul este arta de a nemultumi pe toata lumea. :wink:

Re: Despre jocuri

Posted: 27 Dec 2019, 17:34
by Magicake
The authoritative page on hex grids.

https://www.redblobgames.com/grids/hexagons/

Re: Despre jocuri

Posted: 28 Dec 2019, 00:01
by Ferrrrrrrrrdinand
phpBB [video]

Re: Despre jocuri

Posted: 31 Dec 2019, 12:34
by ne0lith
phpBB [video]


Told you.

Re: Despre jocuri

Posted: 5 Jan 2020, 13:42
by Cristan
The Roots of Doom Mapping: An Evolution of Level Design Through the Most Influential WADs Ever Made
Fan-made Doom maps have a ton of history—26 years of it now. Legions of mappers have come and gone, each with their own ideas about what makes Doom great and what new things they can do with it. Style tropes have soared to popularity and faded into obscurity. People have inspired each other, making waves with each great project, and their ideas are copied and respun by new people with their own distinct voices. If you’re new to this scene, you probably can’t keep track of all the namedrops, much less make sense of the timeline. This author is influential, that author is influential, here are the 10 greatest WADs according to one person and a completely different 10 according to the next. Hell, I started writing about Doom and hanging out with veteran mappers, modders, and reviewers after 13 years of playing every great release I could get my hands on, and there was still a ton of knowledge that had slipped past my radar. The people who’ve been active since the 1990s have seen the rise and fall of modding empires; the amount of communal memory is insane.
This article is far from a comprehensive look at everything that’s ever happened. I like to think it’s more than just the tip of the iceberg, though—it’s long enough that it could probably be bound in hardcover, though it would certainly be no War and Peace. It’s a start, a way to make sense of how we’ve evolved as a community. And hopefully it will help keep some of our communal memory alive in the years to come.

Re: Despre jocuri

Posted: 5 Jan 2020, 17:50
by Mahdi
phpBB [video]

Re: Despre jocuri

Posted: 11 Jan 2020, 13:20
by Ferrrrrrrrrdinand
phpBB [video]

Re: Despre jocuri

Posted: 11 Jan 2020, 15:05
by Cristan

Re: Despre jocuri

Posted: 17 Jan 2020, 16:18
by Dr. User
Don’t Go West – why developers ignore westerns?
https://www.gamepressure.com/editorials ... erns/zd16f

Re: Despre jocuri

Posted: 22 Mar 2020, 23:07
by ola small dickie
Stiati ca exista un joc un joc din 1994 la care au participat Brian Moriarty si Elon Musk?

Are super titlul: Loadstar: The Legend of Tully Bodine

Brian Moriarty: Credited for "interactive design."

Entrepreneur Elon Musk, at the time an employee of Rocket Science Games, worked as a programmer on Loadstar. He is credited as part of the "Ground Control" team

Re: Despre jocuri

Posted: 17 Apr 2020, 09:51
by Mahdi
phpBB [video]

Re: Despre jocuri

Posted: 17 Apr 2020, 10:05
by marvas
in curand o sa avem "yeah, but can it run Minecraft?"

Re: Despre jocuri

Posted: 17 Apr 2020, 11:20
by Bogdan
Demo-ul ala de Minecraft arata incredibil.
marvas wrote: 17 Apr 2020, 10:05 in curand o sa avem "yeah, but can it run Minecraft?"
Radem noi, radem, dar tocmai au anuntat Crysis Remastered. Altfel, cu RTX-ul sa fie simplu; ai sau n-ai placa compatibila.

Re: Despre jocuri

Posted: 20 Apr 2020, 20:55
by Ferrrrrrrrrdinand
Ring 0 of fire: Does Riot Games’ new anti-cheat measure go too far?
In the ever-evolving cat-and-mouse battle between cheaters and game developers, Riot Games is taking expanded measures to protect legitimate players in its new tactical combat game Valorant. But Riot's new Vanguard anti-cheat system—which involves a kernel-level driver that has very low-level access to your system—is raising some eyebrows among both players and security experts.
Riot addresses “kernel-level driver” concerns with expanded bug bounties
Last week, we took a look at the new Vanguard anti-cheat system being used in Riot's Valorant and the potential security risks of the kernel-level driver it utilizes. Now, in an effort to allow "players to continue to play our games with peace of mind," Riot says it is "putting our money where our mouth is" with an expanded bug bounty program, offering more money for the discovery of Vanguard vulnerabilities.
this bad

Re: Despre jocuri

Posted: 20 Apr 2020, 20:56
by Magicake
Kernel level driver pentru kernel level cheats, don't like it don't play.

Re: Despre jocuri

Posted: 21 Apr 2020, 17:46
by Jaunty
Scrie clar pe rândul 581 al Termenilor și Condițiilor. Nu-ți place, nu juca!

Re: Despre jocuri

Posted: 22 Apr 2020, 14:28
by Bogdan
Probabil incep de aici (brute force) si relaxeaza anti-cheatul pe masura ce descopera cai mai putin agresive de a securiza jocul. Ma astept ca totul sa fie in regula la lansare. Au 10 ani de experienza cu League of Legends, unde practic nu exista cheaturi deoarece serverul trimite catre client doar informatia vizibila pe harta in orice moment si nimic in plus.