StarCraft II

filla
Zergling
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Joined: 13 Jan 2017, 19:04

Re: StarCraft II

Post by filla »

Oh good, I can suck in HD
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sebas
Hammer Haunt
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Joined: 2 Mar 2014, 15:50

Re: StarCraft II

Post by sebas »

pick protoss
build random stuff
you must construct additional pylons
build pylons
build stargate
spam carriers
spam some more carriers
double click carrier->CTRL+1->CTRL+A behind enemy base
job done, gg
dump CHA
filla
Zergling
Posts: 115
Joined: 13 Jan 2017, 19:04

Re: StarCraft II

Post by filla »

Ai uitat partea cand Zerg face 5pool si pierzi.
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DarthZombie
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Re: StarCraft II

Post by DarthZombie »

De asta isi umpli baza cu photon cannon-uri inainte, noob!
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sebas
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Re: StarCraft II

Post by sebas »

Când eram copchii și băgam LANuri de Brood War, editasem harta (că numai una jucam) și ne băgasem resurse practic infinite. După carrier spam a doua tactică preferată era aceea de a construi photon cannon lângă photon cannon, avansând încetișor dar sigur până în baza inamică prin spamul de turele.
dump CHA
filla
Zergling
Posts: 115
Joined: 13 Jan 2017, 19:04

Re: StarCraft II

Post by filla »

In primul meci online de BW mi-am luat bataie prin 5 pool. I will always remember. Am jucat apoi cu bots doua zile sa-mi iasa si mie buildul.
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Magicake
Global Belit
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Re: StarCraft II

Post by Magicake »

Lol voi ati ajuns pana la multiplayer? Eu sunt zerg rushed si de protoss bots :-( I'll still play it tho.
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Bogdan
Pig Cop
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Re: StarCraft II

Post by Bogdan »

Pe mine asta ma dispera la competitive Starcraft. Exista o varietate foarte mare de cladiri si unitati, dar aproape toate meciurile se reduceau la rush-uri si cheese-uri cu basic units.
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.chester
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Re: StarCraft II

Post by .chester »

I'm livin' in a love shadow
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TG
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Re: StarCraft II

Post by TG »

Inca putin, cand o sa ma plateasca ei sa il joc ii mai dau o sansa.
"Screams of a billion murdered stars give life to the night's peace. While we cling in desperation to the few spinning stones we call worlds."

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caleb
Pig Cop
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Re: StarCraft II

Post by caleb »

Sunt moca SC1+BroodWar din cauză că https://starcraft.com/en-us/ - apare la vară Remastered și toată lumea o să-l vrea pe ăla :)
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sebas
Hammer Haunt
Posts: 1581
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Re: StarCraft II

Post by sebas »

Parcă văd că imbecilii ăștia iar lansează joc care se pretează exclusiv la esports fără un client acătării.
dump CHA
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tnt
Hammer Haunt
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Re: StarCraft II

Post by tnt »

Dau la multiplayer, imi pun contul de battle.net cu parola si zice ca nu e bun, desi e bun. Merge cuiva?
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tnt
Hammer Haunt
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Joined: 28 Aug 2015, 18:12

Re: StarCraft II

Post by tnt »

Meh, fuck it, oricum mai mult gura de el
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D12fan
Zergling
Posts: 202
Joined: 7 Mar 2014, 21:26
Location: Cluj-Napoca

Re: StarCraft II

Post by D12fan »

Image

Image
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SnipeRulz
Headless Kamikaze
Posts: 428
Joined: 31 Mar 2014, 19:34

Re: StarCraft II

Post by SnipeRulz »

macar puteau sa-l faca free pt cei care aveau deja SC1
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Ferrrrrrrrrdinand
al IX-lea
Posts: 3303
Joined: 18 Sep 2016, 22:09

Re: StarCraft II

Post by Ferrrrrrrrrdinand »

Pai starcraft 1 a devenit free de curand, blizzard nu face deja destui bani din wow de ce mai apeleaza la cashgrabs de parca ar fi o companie mica fara alte surse de venit?
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DarthZombie
Dremora Lord
Posts: 4183
Joined: 2 Mar 2014, 15:25

Re: StarCraft II

Post by DarthZombie »

Putin respect pentru aceasta companie indie care se chinuie pentru a-si asigura supravietuirea o zi dupa alta, va rog frumos!
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Cristan
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Re: StarCraft II

Post by Cristan »

De ce e cashgrab? Nu e un pret exagerat. Avand in vedere si ca au dat jocul original pe gratis, care pana de curand se vindea la un pret nu cu mult mai mic decat acest remastered, mi se pare o abordare foarte decenta. Abia astept sa ajunga si la warcrafturi (sper!).

https://arstechnica.com/gaming/2017/06/ ... ch-for-15/
Dev team admits losing old code and assets, needing to “eyeball everything.”
For starters, Blizzard was missing a few things. Little stuff.

"We had no code and no art assets," Blizzard 3D Art Director Brian Sousa confirmed to Ars Technica. The 2017 project's entire art pipeline was "eyeballed," Sousa said, with recovered concept artwork, sketches, and original boxes and manuals used as reference materials. Not all code was missing, as Blizzard has been issuing patches to the original game's code base for nearly 20 years. Also, a member of the sound team thankfully had backups of the original sound and voice recordings, which are now reprocessed in higher-fidelity 44,100Hz format.
Done
Out into the foggy street. Turn your collar up.
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McWilliams
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Re: StarCraft II

Post by McWilliams »

Mda, stii, oricat de organizat te vrei, am dubii ca se mai pastreaza cod pentru ceva de acum 20 de ani. Asa ca poti trata jocul ca pe un produs nou, care are un cost de sine statator. Il vrei, il iei; nu-l vrei, nu il iei - the moral highground isn't an option.

But again it's the "if it ain't cheaper than a beer, I ain't buying"-mentally. Bine ca altii baga jocurile remastered doar la pachet cu alte jocuri "recente", nu separat ca Blizzard. :lol:
Candva, pe aici, trecea un brutalistu...
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https://www.youtube.com/watch?v=cO3MttgvHUY
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