Dragon Age 3

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kensky
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Dragon Age 3

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Angra Maynu
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Re: Dragon Age 3

Post by Angra Maynu »

Originally Posted by LI

Two New Companions:
-Solas is a renegade mage that is possibly a Dreamer, or in other words, a powerful mage who can enter the Fade at his or her own will. The most known Dreamers are Feynriel from Dragon Age 2, Aurelian Titus from the Dragon Age comics, and Thalsian the first dreamer and the first to claim knowledge of blood magic from the old god Dumat
-He is an apostate, as made apparent through his very non-Circle-ish attire, and he apparently has great knowledge about the Fade itself
-David Gaider says that the Iron Bull is afraid of nothing, except for his past
http://ladyinsanity.com/post/8042582...eblastdaimar22

Originally Posted by BioWare Forums - Janus198/Poison93/Chewin3

Third New Companion:
-GameStar saw also an archer (likely Sera)

Main character voice acting:
-Two voice actors for each gender.
-You select your voice actor at the beginning of the game
-You can't pick a male voice when playing a female character

Gameplay notes:
-The Inquisitor can make his/her own rifts (is it the correct word for Risse) in the fade and summon demons
-No fade puzzles (transformations) like Origins
-The Protagonist can actively jump but not climb.
-Homebase system. You will be able to customize certain rooms and buy upgrades, like a garden to grow plants for alchemy. The journalist also suspects that there will be a "map room", where you can allocate troops to open new trade routes or occupy outposts. Besides Skyhold (which is your main base), you can upgrade your other bases as well.
-Animal wildlife works differently: they interact with each other (wolves hunt deer, a dragon once picked a fight with a giant) and need time to repopulate, so if you kill all the wolves in an area, you’re gonna have to be very patient
-To advance the story, the inquisition has to have gained a certain strength, to unlock new regions
-The environment is supposed to have a big influence on battle, like we’ve seen the inquisitor slightly stumble when the ground turns muddy after rain
-(Creative Director Mike) Laidlaw says most areas are roughly three times the size of the korcari wilds from DA: O
-New enemy giants. They like Darkspawn ogres and throw rocks. [Note: They're also much larger than Darkspawn Ogres.]
-A dragon is especially vulnerable on the head.
-There won't be mod-support for DA:I

Plot notes:
-There are some plot notes here, but BioWare's writers noted that there were notable errors on this front in the Gamestar article, so I left them off.
http://forum.bioware.com/topic/497547-gamestar-preview/
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MC
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Re: Dragon Age 3

Post by MC »

Suna interesant. Nu e ceva nemaiauzit sa nemaivazut dar per total pare ceva delicios. Astept cu interes jocul asta. :)
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Angra Maynu
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Re: Dragon Age 3

Post by Angra Maynu »

http://forum.bioware.com/topic/497878-o ... n-preview/

1. There will be 5 regions in Dragon Age: Inquisition: Fereldan, The Free Marches, Orlais, Nevarra and the Dales:
2 of the areas you can expect to visit are; a war-torn region in Orlais and an elven burial ground, known as the Emerald Graves.
The Emerald Graves, according to executive producer Mark Darrah, is where the Dalish Elves planted one tree for every soldier killed in the Exalted Marches.
According to the magazine, while enemy levels don't scale to your characters, you can affect environmental changes to drastically influence local settlements, establish trade routes, capture territory and disrupt the local ecosystem.
Wild flora and fauna, useful for crafting can be hunted to scarcity, allowing other species to proliferate.
Defeating intelligent enemies like bandits or dragons will have a significant effect on a given region.

2. Dragon Age Inquisition Companions:
There will be no DLC Companions: According to Creative Director Mike Laidlaw: "Because of how deeply enmeshed in the system companion characters are, we can't just add them on the fly; part of them has to be shipped on the disc...which was led to criticism that we're forcing people to pay for content they already own. It's not the case, but we've decided this time to not go that route. There will be no DLC party members."
Solas is an apostate and an expert on the Fade.
The Iron Bull is confirmed as a companion, who is described as "a one-eyed mercenary and outcast from the Qunari faith"
Sera is confirmed as a companion, and is described as "an elven archer. Little is known about them [referring to both Sera and the Iron Bull] at this point, particularly Sera, who turned up seemingly on accident during one of several combat demonstrations..."

3. The Dialogue Wheel:
"We have three wheels that we use in response to any given piece of dialogue" says Gaider. "One of those is what we call the 'tone wheel', which is mostly for role-playing choices. The other two are the 'choice wheel'- for taking an action or stating an opinion-and the 'reaction wheel,' for emotional moments"

4. The Inquisitor:
There will be 4 voices for the Inquisitor 2 for each gender, for all races
To address why the same voices apply to all races, Mike Laidlaw made the following statement: "It's a matter of file size...if we were to have eight voices, two for each race, we would be shipping on 14 discs or something. We figured that with four voices, that would give players enough options while staying within our size limitations"
Bioware is currently exploring options to differentiate the voices, like changing the pitch of the audio.
The Prologue Section (or the "Origin" section" will be the same for all players. The player's appearance, class and dialogue responses during the prologue section will fill in the details, presumably of the Inquisitor's background, and in particular inform how other characters respond to you throughout the story.
The Inquisitor is the sole survivor of a reality-shattering event which results in the Fade tearing opening throughout Thedas.
"Presumbly as a result [of the Fade tearing open throughout Thedas], you're also endowed with a singular ability: you can close these rifts wherever they appear throughout the continent."

5. Endings:
"Bioware is promising a staggering 40 possible endings for the game, dependent not only on choices made in character generation but by actions taken throughout the storyline. [Mark] Darrah stresses, however, that the endings will all be meaningfully different from one another. You won't find 40 endings with only slight degrees of variation between them."

6. Customization:
Armour weights are no longer class specific. Meaning a rogue can wear a mage's robes, and a mage can wear a warrior's armour. The magazine speculates the penalties will be similar to the fatigue penalties used in DA: Origins

7. Other information:
There will be a jar of bees, which can be used as a combat item which according to Bioware: "You throw it, the jar breaks open, and little bees fly around stinging your opponents."
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Angra Maynu
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Re: Dragon Age 3

Post by Angra Maynu »

http://forum.bioware.com/topic/497884-l ... ry16312201

I just want to clarify the endings in Dragon Age: Inquisition

Dragon Age Inquisition's endings variations come in three levels

1. Minor variations based upon choices you make in the game or previous games. There are HUNDREDS of these variations.

2. Major variations based upon larger decisions in the game. There are about forty of these

3. Completely unique endings. There are a small number of these
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-Victor-
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Re: Dragon Age 3

Post by -Victor- »

Asta e ultima sansa pe care o mai acord lui Bioware.Dupe ce a alienat seria Mass Effect cu endingul ala de toata jena si le-a transformat intr-un Gears Of War in space,si ce sa mai zic de Dragon Age 2,o umbra in fata Origins.Daaaar inca mai tin minte cu drag de Baldur's gate,Mass Effect 1,DA:Origins si Star Wars: Knights of the Old Republic.O sa fac o precomanda pentru versiunea de PS4 (ultima sansa) deoarece cred ca o sa isi indrepte greselile si,din spusele lor, o sa asculte la feedbackul de la jocurile lansate precedent(hope so!)
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Re: Dragon Age 3

Post by Mahdi »

De ce precomandă? De ce nu aştepţi să citeşti nişte review-uri, să te lămureşti dacă s-au ţinut de treabă de data asta?
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TG
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Re: Dragon Age 3

Post by TG »

Da, e mai mult decât ultima șansă când dai precomandă. Oricum, pentru mine și-au spălat din păcate cu ME3, problemele cu finalul sunt mai mult fițe ale fanilor (fix cea mai mică hibă a seriei), iar Gear of War in space a fost de departe cea mai inspirată decizie de design, mai bine așa decât cum a fost în ME2. Un third person shooter decent e oricând de preferat unui action RPG prost.
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DarthZombie
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Re: Dragon Age 3

Post by DarthZombie »

Treaba cu finalul nu a fost o fita a fanilor, come on. Dupa ce ani de zile Bioware s-au tot dat mari ca orice decizie va avea importanta, ca povestea va fi dictata de aceste decizii, in final au oferit un cinematic in 3 culori diferite. Toti aia care i-au crezut pe cuvant pe Bioware [cam fraieri, stiu] si ca atare, erau entuziasmati de ideea unor finaluri "personalizate" pe deciziile luate de-a lungul celor 3 jocuri din serie, s-au trezit ca au fost dusi cu zaharelul. Stii, se suparasera unii pe modul in care Deus Ex: Human Revolution a gestionat finalul cu alea 3 butoane, dar macar acolo cinematic-urile erau diferite in mod radical :D
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Re: Dragon Age 3

Post by TG »

E fiță pentru că povestea în jocurile ăstea atinge apogeul la conversația cu Sovereign din primul joc al trilogiei, un moment foarte frumos construit de altfel. Mai apoi o ia la vale și până la finalul atât de controversat sunt atât de multe momente cretine încât nu mai contează. Putea să fie cel mai bun sau cel mai prost final din istoria jocurilor, nu conta absolut deloc. Deus Ex: HR e altă discuție, cu toate problemele sale a fost un joc bun, iar povestea a fost realizată cu bun simt până la un anumit punct. Nimic din primele trei sferturi de joc nu preconiza un final atât de tâmp.

Dincolo de asta, a fost toată chestia dubioasă, cu fanii vezi doamne răniți de final care și-au găsit fix asta, cel mai hilar motiv cu putință, să sară la gâtul Bioware (jumate dintre ei fiind mai mult deranjați că Shepard nu încheie povestea pe o insulă tropicală înconjurat de târfe). Și mai trist a fost că Bioware au reacționat. Mi-am făcut cruce.


Nu mi-am făcut cruce.
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Re: Dragon Age 3

Post by DarthZombie »

Cruce ar trebui sa ne facem la modul in care Bioware a ajuns sa isi faca meseria. Primul Dragon Age e ultima chestie decenta pe care au scos-o, si tot nu se ridica la nivelul a ceea ce faceau acum 10-15 ani.
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Vira_ch0cha
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Re: Dragon Age 3

Post by Vira_ch0cha »

Daca tot mergem off-topic pe ideea ca Mass Effect 3 a fost nisipul de la Mamaia pentru finalul gandit de BioWare, ar trebui spus ca jocul, luat ca o totalitate de factori, este o mica bijuterie (in special daca aveti DLC-urile relevante instalate). Asta ca o mica idee...

De asemenea, Dragon Age + Exp a fost mai RPG decat toate RPG-urile lansate ulterior lui, in ciuda limitarilor intalnite. Ceea ce s-a intamplat cu Dragon Age 2 poate fi simplu tradus prin:cauza + efect - la ceea ce se dorea pe piata! Nu uitati, un joc genereaza infinit mai mult cash pe o consola ...
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DarthZombie
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Re: Dragon Age 3

Post by DarthZombie »

Singura cauza+efect la DA2 este productie grabita => un jeg de joc. Sper insa ca prin "a fost mai RPG decat toate celelalte RPG-uri lansate ulterior" te referi strict la ce a facut Bioware, si nu incluzi jocuri precum Witcher 2.
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Re: Dragon Age 3

Post by Vira_ch0cha »

DarthZombie » 28 Apr 2014, 18:01 wrote:Singura cauza+efect la DA2 este productie grabita => un jeg de joc. Sper insa ca prin "a fost mai RPG decat toate celelalte RPG-uri lansate ulterior" te referi strict la ce a facut Bioware, si nu incluzi jocuri precum Witcher 2.
Da, strict la titlurile Bioware.
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Re: Dragon Age 3

Post by KirRoland »

Eu zic ca Bioware cu Mass Effect 3 a aratat de ce este in stare. Ca o experienta ME este ceva senzational indiferent de sfarsitul lui ME3. Dragon Age 2 avea momentele sale bune dar in general era praf... "The Main Story" nu prea ma atras, am avut mai multa placere in "sidequesturile" companionilor mei. Dar acest lucru este cred eu pentru ca The Blight>MagesVsTemplars, iar Inquisition arata ca un story Mass Effect 3, unde trebuie sa iti faci o multime de aliante (elfs, mages, templars, dwarfs, humans, qunari etc) iar acest lucru suna grozav, si face trimitere la un Dragon Age Origins de proportii uriase. Mai ales ca "The Warden & The Champion" poate isi fac o reaparitie ca aliatii tai. Multe speculatii dar acest joc merita sa fie jucat!
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Re: Dragon Age 3

Post by Darkhollow »

Eu cred ca au o sansa sa se "redeem themselves" sa zicem asa dupa cum DA2 si Mass Effect 3.

De data asta nu mai au motive sa zica "EA nu ne-a lasat sa lucram destul la el". Jocul e in development de cel putin 3 ani, deci sa vedem ce o sa iasa.

Pana acuma sunt sceptic pentru ca trailer-ul care le-au aratat pana acuma ca se pare ca au tinut combatul de kkt din DA2 (action`y) ceea ce nu-mi prieste deloc. Dar inca mai au timp sa ne arate mai mult (probabil E3?).

Time will tell.
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vlad
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Re: Dragon Age 3

Post by vlad »

Hype hype hype hype hype. Stiu ca e o greseala sa fiu atat de incantat din 2 trailere, am ami patit asta si inainte, dar franciza asta e mult prea buna, asta e. Bioware, nu ma dezamagitiii
Darkhollow » 1 Jun 2014, 21:57 wrote: Pana acuma sunt sceptic pentru ca trailer-ul care le-au aratat pana acuma ca se pare ca au tinut combatul de kkt din DA2 (action`y) ceea ce nu-mi prieste deloc.
Eu sunt oarecum fericit :)) dar sincer sper sa fie si mai action decat in 2. Au incercat sa faca o combinatie intre action si strategy cu tactics mode-ul ala dar dupa mine, nu le-a iesit deloc. Abia nimeream cu atacurile; in 75% din cazuri alergam pe langa inamici incercand sa-i nimeresc cu click-urile in timp ce ei ma casapeau. Blame it on my lack of skills, oh well
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Re: Dragon Age 3

Post by McWilliams »

Am sa fiu cat se poate de obtuz si am sa judec DA3 exclusiv dupa cum rezolva o singura chestie - friendly fire. Daca si in DA3 trebuie sa alegi ultimul nivel de dificultate pentru a obtine normalitate, anume "nu mai spama AoE pe tot ecranul pentru ca focul nu face distinctie intre noi si ei", atunci n-au decat sa faca un button-mash din combat. Si mi-as dori ca butonul ala sa fie Q!
Candva, pe aici, trecea un brutalistu...
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Re: Dragon Age 3

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Re: Dragon Age 3

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