Lichdom

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kensky
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Lichdom

Post by kensky »

About the Game
Lichdom: Battlemage is a first-person caster that gives the Mage the spotlight in a way never before seen in games. With limitless magical power at your disposal and brutal enemies around every corner, victory hinges on a combination of skill and strategy. You must carefully craft a vast array of spells and learn to cast them in the heat of combat.

You are your spells! The Lichdom: Battlemage spell crafting system offers an enormous range of customization. Every Mage is the product of of crafted magic that reflects the individual's play style. Whether you prefer to target your foes from a safe distance, wade into combat and unleash your power at point-blank range, or pit your enemies against each other, endless spell customization lets you become the Mage you want to be.

Spell Crafting Basics

Loot the essence of your fallen enemies and collect components for your spells
Synthesize batches of loot to yield items of higher rarity
Choose among Fire, Ice, or any of 8 spell categories – each with its own unique behavior
Designate the nature of the spell as Ranged, Area of Effect, Point-blank, or Defensive
Apply modifiers and bonuses to shape the result for your strategic needs
Then bring them together in your perfect arsenal to make yourself the ultimate Battlemage!


Pillars of Lichdom: Battlemage

The first game to fully empower the Mage
Deeply customizable spell crafting supports hundreds of hours of action-packed gameplay
Harnesses the awesome power of CryEngine to deliver a beautifully violent experience
Beautiful environments and seamless storytelling provide a rich and compelling backdrop
“You will feel everything.” Xaviant’s core design philosophy provides the most immersive experience possible



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http://store.steampowered.com/app/261760/

Pre-Alpha 1 / March 19 / $19.99
Note: All features and assets are in a pre-alpha state and are therefore subject to change through iteration and community feedback. At this stage in development there are a fair number of bugs and balance issues. The code and content are not fully optimized, so minimum system specs are higher than what we expect for the final product.

· The game's core feature set, minus a handful of significant pieces
· 2 Levels of the game
· 8 Enemy types
· 4 of our 8 types of Magic
· 1 Boss battle
· Story content (without voiceover or final animations)

Pre-Alpha 2 / April 28 / $19.99

Alpha / June 9 / $24.99

Beta / July 21 / $29.99

Launch / August 26 / $39.99
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joonior_bmf
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Re: Lichdom

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joonior_bmf
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Re: Lichdom

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ProtectorateNova
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Re: Lichdom

Post by ProtectorateNova »

Joc de cateva ore bune jocul asta, si pot spune ca e slab dar slab rau, joci ca magicician dar ai foarte putine vraji si nici combinatii foarte multe nu poti sa faci.
Momentan am decat 4 vraji fire, ice, lighting, si o vraja care impinge inamicul nu mai stiu cum se numeste.

Lichdom Battlemage = Crysis cu magie.(ma plictiseste repede genul asta "shooter") :?
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