Despre jocuri

Tot ce se poate spune despre boala noastră cea mai gravă.
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tnt
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Re: Despre jocuri

Post by tnt »

Haha genial de stupid, trebuie sa-l joc

https://store.steampowered.com/app/7465 ... Season_PC/
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Mahdi
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Re: Despre jocuri

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Cristan
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Re: Despre jocuri

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Ferrrrrrrrrdinand
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Re: Despre jocuri

Post by Ferrrrrrrrrdinand »

Legat de dispariția lui Ethan Carter Baldur Gate 2 și Icewind Dale de pe Google Play
With the 2.6 update, our Android players will also be happy to hear that we’ve finally resolved our issues on Google Play, so you’ll be back online with 2.6, as soon as we can finish verifying the stability of the builds.

There were some questions about what exactly happened with Google Play, so let me shed some light on the situation. The short version is, what caused the issue was that we included a crash reporting tool in our games that would basically send emergency error reports to us in the event of app crashes so that we could gather telemetry and hopefully fix problems even without crash reports.

Unfortunately, that crash reporting software gathered this data using a Google Play Service called AdvertisingID, which tracks information about your phone’s hardware specs - really valuable in crash reporting, but unfortunately also subject to Google’s new policy on disclosure of data gathering, which meant we had to implement a message in-game describing basically what I just wrote above, or take it out. We did some evaluation, and decided to remove it in its entirety, so that’s all gone now.

That work was fairly trivial, but what unfortunately wasn’t trivial was that the build pipeline we used for all of the IE games on Google Play since we released 2.5 was deprecated, and we had to basically rebuild the project for our IE titles on Android entirely before we would be able to even resubmit. There used to be 3 ways to build for Android - all Google-approved, but the one we were using lost out when they decided to switch over, and now everything has to go through Android Studio. The silver lining being that thanks to this update, we’ve also updated to 64-bit and API level 26, which was necessary to stay listed on Google Play when it eventually removes support for 32-bit apps. We’re almost at the end of that road, and once we’ve verified that everything’s in good shape, we can QA it, and hopefully get it to you within the next few weeks.
Cică o să revină cu următorul update la joc.
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Cristan
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Re: Despre jocuri

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Inside the intricate world of video game cartography
Maps have long played a critical role in video games, whether as the main user interface, a reference guide, or both. As games become more sophisticated, so too does the cartography that underpins them.
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Ferrrrrrrrrdinand
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Re: Despre jocuri

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cg1700
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Re: Despre jocuri

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Mahdi
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Re: Despre jocuri

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Ferrrrrrrrrdinand
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Re: Despre jocuri

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tnt
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Re: Despre jocuri

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Unul dintre criticii mei preferati analizand unul din jocurile mele preferate:

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Ferrrrrrrrrdinand
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Re: Despre jocuri

Post by Ferrrrrrrrrdinand »

https://www.reddit.com/r/Romania/commen ... urul_asta/

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Mai ține minte cineva jocurile astea? :D
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Magicake
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Re: Despre jocuri

Post by Magicake »

Nu era rexi numele romanesc? Reksio era ala unguresc or sth.
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ola small dickie
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Re: Despre jocuri

Post by ola small dickie »

nu stiu ce-s alea dar mi-au adus aminte de Misterele Laurei
Currently playing: Broken Sword 5: The Serpent's Curse
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TG
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Re: Despre jocuri

Post by TG »

De acolo ai învățat replicile de agățat?
"Screams of a billion murdered stars give life to the night's peace. While we cling in desperation to the few spinning stones we call worlds."

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ola small dickie
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Re: Despre jocuri

Post by ola small dickie »

Nu, Laura era prea tanara pt gusturile mele. De acolo am invatat sa rezolv questuri.

Pt replici de agatat de calitate recomand leisure suit larry
Currently playing: Broken Sword 5: The Serpent's Curse
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tnt
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Re: Despre jocuri

Post by tnt »

Sa radem de Bethesda:

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Geez, what a trainwreck start to finish!
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Cristan
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Re: Despre jocuri

Post by Cristan »

John Carmack invitat la Rogan.

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tnt
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Re: Despre jocuri

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😂

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