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Re: Watch Dogs

Posted: 13 Jun 2014, 09:02
by Waaagh!
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Waaagh! » Tue May 27, 2014 12:41 pm wrote: Cine da bani pe asa ceva nu-i intreg la minte. :lol:

Re: Watch Dogs

Posted: 13 Jun 2014, 10:02
by Fedaykin
zme-ul » 1 Jun 2014, 16:02 wrote:aperi jocul asta de parca asta ti-ar fi jobul ... hmm
Zmeule, jocul asta E jobul meu si in limita decentei dau cu el de pamant oricand posibil. Mai ales pt ce ar fi putut sa fie.

Re: Watch Dogs

Posted: 14 Jun 2014, 03:17
by DarthZombie
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Re: Watch Dogs

Posted: 14 Jun 2014, 03:40
by zme-ul
imi dai voie sa rad ?
2002 vs 2014

daca e sa bagi Mafia 2 in ecuatie, treburile se complica si mai mult :mrgreen:

Re: Watch Dogs

Posted: 15 Jun 2014, 21:23
by KINGdmn


Se punea suflet pe atunci :D

Re: Watch Dogs

Posted: 16 Jun 2014, 15:33
by DarthZombie
Watch Dogs E3 Bloom (E3 Shaders WIP)
-I'm a very obsessed person, with many things mainly graphics . Also i'm a fan of using sweetfx on every game I can use it. I like to make my own presets always.
After release and this stupid stuttering problems I started searching for fixes etc.
Then I saw many threads talking about the engine when I realized it was based on dunia 2 so I tried to unpack the files which obviously not worked.. so after searching so much for the unpacker I found it, started playing with it and after a long time of testing I ended up getting the E3 Bloom from 2012 working.
After studying how bin hex worked and downloading many tools to convert files etc, I was able to integrate and enable many effects. I told myself to keep trying and trying and that is what I have done.

Re: Watch Dogs

Posted: 16 Jun 2014, 16:49
by NickoTyn
Kadzait24 Watch Dogs MOD ( Game Files + XML ) WIP and download
Kadzait24 wrote: Now ive found out everything from the engine and game files modding with weeks of effort and researching/testing, im going to release the full 5.0 mod of Watch Dogs in High and Ultra Quality.

This will be:

Improved Cloth Physics , reflection, texturing and wet system.
Improved Player Camera.
Improved Decal System.
Added DOT mesh.
Improved paint for cars.
Added SubSurface Scattering.
Improved Decals.
Added Rain Drop Ripples, Relief Depth.
Rim Lighting.
Improved Trees and vegetation texturing, reflection.
Improved WET SYSTEM, now with added technology from the engine.
E3 Lighting for Daytime, Dawn, Sunset, Night, Rain, Post Rain.
New Parallax, that looks outstanding now.
Fog, New Skies.
Bloom for every time of the day, even bloom at daylight. Different sets.
New and much improved wind and weather effects.
New Clouds system.
Added Dust System.
New Specular system, new dynamic texturing sampling system.
New Building Reflections.
edit: am uitat sa spun ca gasiti un download link la mod pe la pagina 13.

Re: Watch Dogs

Posted: 16 Jun 2014, 18:08
by Mafio
Sooooo, ce se mai aude-n târg despre patch-ul care trebuia să rezolve problemele de optimizare pentru plăcile ATI?

Re: Watch Dogs

Posted: 16 Jun 2014, 19:12
by zme-ul
Mafio » 16 Jun 2014, 17:08 wrote:Sooooo, ce se mai aude-n târg despre patch-ul care să rezolve probleme de optimizare pentru plăcile ATI?
nu doar placile ATi sunt afectate ;) stai sa mai lanseze niste DLC si pe urma :lol:

Re: Watch Dogs

Posted: 16 Jun 2014, 20:10
by Zaorish
Oricum nu o sa se mai auda nimic. "The Way It's Meant to be Played"

Re: Watch Dogs

Posted: 17 Jun 2014, 23:33
by Mitzah
Mafio » Mon Jun 16, 2014 5:08 pm wrote:Sooooo, ce se mai aude-n târg despre patch-ul care trebuia să rezolve problemele de optimizare pentru plăcile ATI?
Adica ala catre trebuia sa apara pe 31 mai? Pai apare in cateva zile. :lol:

Ubisoft sure knows how to fuck PC gamers.

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Re: Watch Dogs

Posted: 18 Jun 2014, 08:54
by AndreiM.
M-a jucat cu amandoua semi-modurile si overall e mult mai bun cel al lui Kadzait.

E simtitor mai bine optimizat in primul rand, iar cu promisa varianta 5.0 introduce si efectul subtil de fog care era prezent in demo-ul de la E3.

Singurul minus sincer pare sa fie lipsa bokeh DOF-ul sanatos, implementat de TheWorse. Nu stiu de ce Kadzait nu vrea sa-l introduca desi pare ca ar putea. Nu vad rostul in a mi se oferi o imagine cristal clear la departare - sa vad aliasing-ul groaznic de pe zgarie-nori sau ce?

Re: Watch Dogs

Posted: 18 Jun 2014, 12:50
by MC
Abia astept versiunea 5.0 a lui Kadzait. Din screenshot-uri arata incredibil, extrem de aproape de ceea ce am vazut la E3.

Re: Watch Dogs

Posted: 20 Jun 2014, 15:49
by Mărar
The dev team is completely dedicated to getting the most out of each platform, so the notion that we would actively downgrade quality is contrary to everything we’ve set out to achieve. We test and optimize our games for each platform on which they’re released, striving for the best possible quality. The PC version does indeed contain some old, unused render settings that were deactivated for a variety of reasons, including possible impacts on visual fidelity, stability, performance and overall gameplay quality. Modders are usually creative and passionate players, and while we appreciate their enthusiasm, the mod in question (which uses those old settings) subjectively enhances the game’s visual fidelity in certain situations but also can have various negative impacts. Those could range from performance issues, to difficulty in reading the environment in order to appreciate the gameplay, to potentially making the game less enjoyable or even unstable.

Thanks for playing Watch Dogs and stay safe on the mean streets of Chicago.

-The Watch Dogs Team
https://soundcloud.com/totalbiscuit/ubi ... er-visuals

:lol:

Re: Watch Dogs

Posted: 20 Jun 2014, 16:02
by MC
Mai bine ar tacea si ar lasa-o asa....

Re: Watch Dogs

Posted: 20 Jun 2014, 16:43
by DarthZombie
Noroc ca au avut ei grija sa scoata render-ele vechi, ca era naspa sa mearga jocul la un framerate mai mare, iar impactul unei grafici mai bune ar fi fost greu de suportat de jucatori. Thanks, Ubi!

Re: Watch Dogs

Posted: 20 Jun 2014, 19:16
by McWilliams
Ubisoft se gandeste la noi, Zombie: nu vrea sa orbim cand vom face tranzitia de la Watch_Dogs la un joc de duzina. Sanatate inainte de toate!

Re: Watch Dogs

Posted: 21 Jun 2014, 08:06
by AndreiM.
I don't think "visual fidelity" means what they think it means.

Re: Watch Dogs

Posted: 22 Jun 2014, 00:09
by zme-ul
vad ca a aparut patchu, l-a jucat careva dupa?
cum se comporta?

le: m-am uitat pe NeoGAF ... facepalm UBi

Re: Watch Dogs

Posted: 22 Jun 2014, 15:51
by AndreiM.
Bai a reusit careva sa faca cheat table-ul ala pentru freeze cam si free camera sa mearga.
E posibil sa mearga numai pe varianta de executabil U-Play, if you know what I mean?