Re: Watch Dogs
Posted: 13 Jun 2014, 09:02
Waaagh! » Tue May 27, 2014 12:41 pm wrote: Cine da bani pe asa ceva nu-i intreg la minte.
Jocuri vechi și noi · Forumul comunității LEVEL
https://forum.candaparerevista.ro/
Waaagh! » Tue May 27, 2014 12:41 pm wrote: Cine da bani pe asa ceva nu-i intreg la minte.
Zmeule, jocul asta E jobul meu si in limita decentei dau cu el de pamant oricand posibil. Mai ales pt ce ar fi putut sa fie.zme-ul » 1 Jun 2014, 16:02 wrote:aperi jocul asta de parca asta ti-ar fi jobul ... hmm
-I'm a very obsessed person, with many things mainly graphics . Also i'm a fan of using sweetfx on every game I can use it. I like to make my own presets always.
After release and this stupid stuttering problems I started searching for fixes etc.
Then I saw many threads talking about the engine when I realized it was based on dunia 2 so I tried to unpack the files which obviously not worked.. so after searching so much for the unpacker I found it, started playing with it and after a long time of testing I ended up getting the E3 Bloom from 2012 working.
After studying how bin hex worked and downloading many tools to convert files etc, I was able to integrate and enable many effects. I told myself to keep trying and trying and that is what I have done.
edit: am uitat sa spun ca gasiti un download link la mod pe la pagina 13.Kadzait24 wrote: Now ive found out everything from the engine and game files modding with weeks of effort and researching/testing, im going to release the full 5.0 mod of Watch Dogs in High and Ultra Quality.
This will be:
Improved Cloth Physics , reflection, texturing and wet system.
Improved Player Camera.
Improved Decal System.
Added DOT mesh.
Improved paint for cars.
Added SubSurface Scattering.
Improved Decals.
Added Rain Drop Ripples, Relief Depth.
Rim Lighting.
Improved Trees and vegetation texturing, reflection.
Improved WET SYSTEM, now with added technology from the engine.
E3 Lighting for Daytime, Dawn, Sunset, Night, Rain, Post Rain.
New Parallax, that looks outstanding now.
Fog, New Skies.
Bloom for every time of the day, even bloom at daylight. Different sets.
New and much improved wind and weather effects.
New Clouds system.
Added Dust System.
New Specular system, new dynamic texturing sampling system.
New Building Reflections.
nu doar placile ATi sunt afectateMafio » 16 Jun 2014, 17:08 wrote:Sooooo, ce se mai aude-n târg despre patch-ul care să rezolve probleme de optimizarepentru plăcile ATI?
Adica ala catre trebuia sa apara pe 31 mai? Pai apare in cateva zile.Mafio » Mon Jun 16, 2014 5:08 pm wrote:Sooooo, ce se mai aude-n târg despre patch-ul care trebuia să rezolve problemele de optimizare pentru plăcile ATI?
https://soundcloud.com/totalbiscuit/ubi ... er-visualsThe dev team is completely dedicated to getting the most out of each platform, so the notion that we would actively downgrade quality is contrary to everything we’ve set out to achieve. We test and optimize our games for each platform on which they’re released, striving for the best possible quality. The PC version does indeed contain some old, unused render settings that were deactivated for a variety of reasons, including possible impacts on visual fidelity, stability, performance and overall gameplay quality. Modders are usually creative and passionate players, and while we appreciate their enthusiasm, the mod in question (which uses those old settings) subjectively enhances the game’s visual fidelity in certain situations but also can have various negative impacts. Those could range from performance issues, to difficulty in reading the environment in order to appreciate the gameplay, to potentially making the game less enjoyable or even unstable.
Thanks for playing Watch Dogs and stay safe on the mean streets of Chicago.
-The Watch Dogs Team