Re: Diablo Immortal
Posted: 5 Nov 2018, 03:44
				
				Putem sa incetam dezbaterile, am aflat de ce Blizzard si-o ia pe nedrept.

Jocul e excelent si cine spune contrarul e un nazist.
			
Jocul e excelent si cine spune contrarul e un nazist.
Jocuri vechi și noi · Forumul comunității LEVEL
https://forum.candaparerevista.ro/



Problema e ca in cazul asta vorbim de un joc subcontractat unei firme chinezesti si care arata precum un reskin a ceea ce deja au publicat, care ironia face ca-i clona de DiabloDANiel wrote: 5 Nov 2018, 10:05 Welp, nu vreau sa fiu impotriva curentului, dar voi stiti de de cat timp cautam eu un joc de genul asta pe mobil? Eu zic ca nu o sa aiba probleme, si o prinda perfect, cum a prins si Heartstone. Mai stiti shitstormul despre Heartstone si de ce face Blizzard un joc cu carti? Same here.
Ce exagerari de no lifers... Daca viata ta sta in alde Halo si Diablo, jocuri mega overrated imho, mai degraba ii pui capat.
Sunt nasputePătrunjelu' wrote: 5 Nov 2018, 14:33 Nu stiu de ce nu ai gasit pana acum clone de diablo pe mobile, gameloft are o gramada de exemplu.

https://kotaku.com/the-past-present-and ... 1830593195Kotaku posted an article yesterday talking about Diablo / Blizzard's mobile plans and quoted supposedly anonymous Blizzard employees mentioning the possibility of a Warcraft version of Pokemon Go. Here are some of the highlights that the article mentions
Diablo
Diablo III had a second expansion that was canceled.
Blizzard says cancellations show commitment to quality and that they have only released about 50% of the projects that they have worked on in the past 3 decades.
Project Hades was reportedly a Diablo game in development that would be more like Dark Souls, an over the shoulder dungeon crawler that was also canceled.
Project Fenris is the current incarnation of Diablo IV and the team is optimistic about it. Their art direction is to embrace the darkness.
Project Fenris is still early in development and will likely not launch until 2020 or later.
They still claim that there was talks to announce Diablo IV at BlizzCon, but it wasn't far enough along in time, yet one dev disputes this.
Blizzard is careful to announce games before they are ready now because of what happened with Project Titan.
Project Fenris is being worked on by a separate team from Diablo: Immortal known as Incubation.
Diablo: Immortal exists because they heard that China really wanted a Diablo mobile game.
Activision and Blizzard
Blizzard employees say one of the biggest ongoing conversations this year has been cutting costs.
Blizzard's response for comment was “Blizzard has been and continues to be a developer-driven company. All of the games we create represent ideas our game developers themselves are passionate about. This is as true for Diablo Immortal as it was for Warcraft: Orcs & Humans, or Overwatch, or any game we’ve ever made. We believe that the best games to make are ones that our developers believe in.”
The perception is that Activision is starting to get more and more involved with Blizzard because 2018 had been a weak year for them.
The meetings this year was the first time many employees heard things like cutting costs or showing growth.
Activision wants to boost Blizzard's content output by adding more developers and release more games on a regular schedule.
Mike Morhaime stepping down was a big blow because he was seen as the Anti-CEO and just wanted to make good games and keep employees happy without worrying about profitability.