Re: Știri din industrie
Posted: 5 May 2015, 18:28
Jocuri vechi și noi · Forumul comunității LEVEL
https://forum.candaparerevista.ro/
An anonymous Carbine employee verified by Reddit moderators has come forward to confirm the business model shift.
http://www.pcgamer.com/oculus-rift-pc-r ... -revealed/We still don't know when the consumer version of the Oculus Rift VR headset will be released to the paying public, but today we learned what we'll need in the way of a PC to actually use the thing. You might want to sit down.
And pour yourself a relatively stern drink.
Here it comes!
NVIDIA GTX 970 / AMD 290 equivalent or greater
Intel i5-4590 equivalent or greater
8GB+ RAM
Compatible HDMI 1.3 video output
2x USB 3.0 ports
Windows 7 SP1 or newer
"The goal is for all Rift games and applications to deliver a great experience on this configuration," the Oculus folks said. "Ultimately, we believe this will be fundamental to VR’s success, as developers can optimize and tune their game for a known specification, consistently achieving presence and simplifying development."
To be fair, this is the recommended spec "for the full Rift experience," so you'll likely be able to get away with something a bit lower on the scale. But as Oculus Rift Technical Director Atman Binstock explained in a more detailed blog post, an effective VR experience is all about "comfortable, sustained presence," which an "underperforming system" won't be able to deliver.
The other upside of the steep recommendation is that it won't change over the lift of the Rift. "As the equivalent-performance hardware becomes less expensive, more users will have systems capable of the full Rift experience," Binstock wrote. "Developers, in turn, can rely on Rift users having these modern machines, allowing them to optimize their game for a known target, simplifying development."a
Slightly Mad Studios wrote:Project CARS is not a GameWorks product. We have a good working relationship with nVidia, as we do with AMD, but we have our own render technology which covers everything we need. NVidia are not "sponsors" of the project. The company has not received, and would not expect, financial assistance from third party hardware companies.
Pătrunjelu' » Tue May 19, 2015 9:16 pm wrote:Sosete.
ai vz discutiile pe internet? cum se face ca puzderia de imbecili, ce apara decizia Blizzard, nu comenteaza nimic despre cum Blizz comercializeaza un produs "free to play" cu micro-tranzactii acelorasi minori?!Mahdi » 23 May 2015, 13:28 wrote:Care-i legătura cu SJW în linkul de mai sus?
nu discut de Blizz, ei cauta orice scuza sa-si vanda produsulMahdi » 24 May 2015, 08:49 wrote:În cazul de față vorbim de o mișcare a Blizzard