Divinity: Original Sin II

Discuții axate pe jocurile RPG.
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Angra Maynu
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Re: Divinity: Original Sin II

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sebas
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Re: Divinity: Original Sin II

Post by sebas »

Great stuff from Larian, as usual. :) Cred că am să mai dau o șansă lui Dragon Commander.
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zme-ul
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Re: Divinity: Original Sin II

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Angra Maynu
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Re: Divinity: Original Sin II

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Get 'em while they're hot



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sebas
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Re: Divinity: Original Sin II

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TG
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Re: Divinity: Original Sin II

Post by TG »

:)) Dat moment la 30.20. Bine bă!
"Screams of a billion murdered stars give life to the night's peace. While we cling in desperation to the few spinning stones we call worlds."

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Angra Maynu
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Re: Divinity: Original Sin II

Post by Angra Maynu »

Release date : 14.09.17

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Angra Maynu
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Re: Divinity: Original Sin II

Post by Angra Maynu »

Nici un coment la 2 luni dupa lansare ? Hmm.

L-am terminat ieri si pot spune : D:OS 1 EE > D:OS 2 > D:OS 1. Am avut un singur playthrough , poate la urmatoarele imi voi schimba pararea.
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Stokkolm
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Re: Divinity: Original Sin II

Post by Stokkolm »

Dar e mai bun decat Divinity 2 Dragon Knight Saga?
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TG
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Re: Divinity: Original Sin II

Post by TG »

Avand în vedere că sunt jocuri complet diferite, e cam silly întrebarea. Eu nu am reușit să-mi fac timp de el, poate de sărbători. Dar am văzut că s-a bucurat de succes destul de mare, iar asta e de bine, the more games they make the better.

Nu am rejucat OS după EE, greu să mai bagi 100 de ore așa.
"Screams of a billion murdered stars give life to the night's peace. While we cling in desperation to the few spinning stones we call worlds."

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joonior_bmf
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Re: Divinity: Original Sin II

Post by joonior_bmf »

Au anuntat Definitive Edition. Va veni in august pe console, si ca update gratuit pe PC:
https://www.facebook.com/DivinityOrigin ... =3&theater
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Re: Divinity: Original Sin II

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Re: Divinity: Original Sin II

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Cristan
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Re: Divinity: Original Sin II

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Definitive Edition apare pe 31 august

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Sunt doar câteva luni de când l-am terminat pe primul, numai bine că iese și enhanced la al doilea :)
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TG
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Re: Divinity: Original Sin II

Post by TG »

Eu inca nu m-am apucat de el, pica bine.
"Screams of a billion murdered stars give life to the night's peace. While we cling in desperation to the few spinning stones we call worlds."

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McWilliams
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Re: Divinity: Original Sin II

Post by McWilliams »

La primul am rezistat mai bine. La al doilea, inca sunt pe insula-inchisoare, desi am avut vreo 3 incercari (as in 3 different specs) cu el. Poate nu eram intr-o faza RPGistica. Vedem acum daca se schimba ceva.
Candva, pe aici, trecea un brutalistu...
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joonior_bmf
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Re: Divinity: Original Sin II

Post by joonior_bmf »

Larian Studios has joined forces with Ulisses Spiele, creators of the hugely successful Dark Eye tabletop RPG, to bring Divinity players into a new world of magic and mystery. Written and designed by Ulisses, with cooperation from Larian developers, the Prison of Shadow GM campaign brings a comprehensive set of the tools that will allow every Game Master and their team to dive into the thrilling and dangerous world of The Dark Eye.
This Game Master adventure will be automatically included in the Divinity: Original Sin 2 Steam update on 21st November 2018, and is designed for both new and experienced Game Masters and their parties.
Game Master mode pare fain, daca aduni destui indivizi. Dar necesita multa rabdare. Daca va include pe viitor tools pt DnD si alte RPG-uri, are potential sa-si faca loc intre simulatoarele de tabletop.
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TG
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Re: Divinity: Original Sin II

Post by TG »

Primele ore de joc m-au cam dezumflat. Pe cat de impresionat am fost de nivelul de polish al jocului, pe atat de mult ma deprima streamlining-ul. Au renuntat la majoritatea mecanicilor interesante din primul. Toata chestia cu magic armor si eliminarea unui sistem de THC dupa ce primul era nothing short de genial la asta e... apocaliptica. Acum a devenit cel mai real time joc pe ture out there.

Citeam pe un forum cum cineva afirma fericit ca de data asta jocul e lipsit de momente Braccus Rex. God, I fucking hope not, a fost pretty much apogeul Larian.

Sper sa se mai schimbe lucrurile cand termin tutorialul imens care e prima zona. Macar libertatea de experimentare e tot acolo si ma pot arunca in ce lupte vreau. Si na, mai sunt si alte parti bune. Asta e mai mult un start of game rant. :lol:
"Screams of a billion murdered stars give life to the night's peace. While we cling in desperation to the few spinning stones we call worlds."

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Magicake
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Re: Divinity: Original Sin II

Post by Magicake »

Care a fost faza cu Braccus Rex? Lupta cu el mi-a placut cel mai mult, a fost super intensa cu o arena suficient de variata incat sa poti sa-ti pui personajele intr-o pozitie avantajoasa. Really nice.
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TG
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Re: Divinity: Original Sin II

Post by TG »

Pai asta ziceam si eu. :D Multa lume a considerat-o prea dificila. Ma rog, depindea mult si de level si clase sau nr. de personaje. OS2 aparent pune mai mult accent pe balansare, sper sa nu fie chiar asa.
"Screams of a billion murdered stars give life to the night's peace. While we cling in desperation to the few spinning stones we call worlds."

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