Zoria: Age of Shattering

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Cristan
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Zoria: Age of Shattering

Post by Cristan »

de Tiny Trinket Games
A story-driven, party-based RPG with strong tactical elements, base and follower management that takes place in the expansive Fantasy world of Zoria, a world filled with magic, ancient history, tumultuous politics, and countless mysteries.
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Spoiler for Features:
  • Explore a rich, immersive and diverse world: beautifully crafted environments, featuring dense forests, haunting dungeons, golden deserts and many more.
  • An epic story driving your experience, with rich and expansive lore. Discover the hidden tales and stories that live on through the people of Zoria and your own companions;
  • Tactical, turn-based combat. Encounters vary from the easily manageable to the ones that require a little more care and wise management of the available abilities. The combat itself is a mix of old and new, as it is turn-based but not grid-based, allowing for a greater freedom of movement and gameplay speed.
  • Plan your moves or just enjoy the ride - a game experience suited both for players eager to just explore and adventure, as well as for those who want a challenging combat with a strong emphasis on strategic thinking and planning.
  • Survival system - resource management and, yes … hunger. Making camp and resting will restore health, vital resources and even cleanse a few negative effects. But resting is only available if the party has the necessary supplies. So, keep an eye for items around you that could provide supplies.
  • Environment-specific abilities: in Zoria, some places are only accessible by using some of your follower’s abilities and each class has a different environment-specific ability. Depending on the party, some areas may not be accessible and only returning with a different setup can ensure all areas are explored.
  • Easy to learn crafting system with dozens of unique potions, epic weapons and other curious recipes that can be found throughout the world.
  • Elaborate character management: class and character upgrade system, unique skills both in combat, and during exploration. A wide array of character builds for each class will allow you to approach an encounter in your own way.
  • Complex base management: build new facilities, upgrade buildings, manage resources and expand your base;
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Apare în toamnă, dar tocmai au lansat un demo.
Done
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Magicake
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Re: Zoria: Age of Shattering

Post by Magicake »

Acum vorbim!
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Cristan
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Re: Zoria: Age of Shattering

Post by Cristan »

Nu s-a lansat încă, dar oamenii lucrează la el și doar ce-au încheiat o campanie Kickstarter: https://www.kickstarter.com/projects/an ... shattering. Lansarea e la anul.
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Magicake
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Re: Zoria: Age of Shattering

Post by Magicake »

Vad ca acum sunt backed de un publisher din Polonia (ei au pornit si kickstarter-ul).
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Cristan
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Re: Zoria: Age of Shattering

Post by Cristan »

Preview pe Rock Paper Shotgun: With 50 playable heroes, indie RPG Zoria: Age Of Shattering wants to "marry XCOM to Baldur's Gate"
Expectations are high, but Tiny Trinket Games' co-founder Stefan Nitescu remains unfazed as his three-strong team prepare to release Zoria: Age Of Shattering on March 7th. Zoria is carving an altogether different path through the RPG landscape, fusing isometric exploration with XCOM-like combat and 50 playable characters who are more like unit classes than personalities. The latter is a decision that comes with its own "repercussions", says Nitescu, but he's confident that it will help Zoria stand apart, with character abilities being unusually central to exploration.
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Cristan
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Re: Zoria: Age of Shattering

Post by Cristan »

Se lansează diseară la ora 8.

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Magicake
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Re: Zoria: Age of Shattering

Post by Magicake »

gameplay
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