Câteva exemple (articolul are foarte multe)Below you’ll find a big collection of environment, character and 3D pieces from throughout Cyberpunk’s development, from the earliest sketches through to models of weapons that appear in the finished game.
It’s not everything done by everyone on the team, but it’s enough to give you a good idea of the kind of work that went into the game’s creation, along with some visions on what could have been had some decisions been made differently over the years.
Spoiler: