Știri din industrie

Tot ce se poate spune despre boala noastră cea mai gravă.
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Mărar
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Re: Știri din industrie

Post by Mărar »

@Stokkolm: Problema nu e ca lumea s-a obisnuit cu aplicatii gratis si de asta nu vrea app store, lumea vrea sa cumpara jocuri/aplicatii de unde vrea, fie Steam, GoG sau direct de la producatori si care sa fie compatibile din start cu Oculus, asa cum e situatia in momentul de fata daca faci comanda la dev kit si te joci Euro Truck Simulator 2 de exemplu.

Cand auzi app store deja iti sare in minte ideea unei platforme inchise, si incepe sa-ti fie frica ca jocurile pe care le cumperi de oriunde altundeva in afara de app store-ul lor nu o sa fie compatibile cu Rift.

Noi vrem sa fie doar o periferica, tocmai fiindca asta garanteaza cea mai larga paleta de posibilitati din partea producatorilor/entuziastilor sa faca cat mai multe cu respectivul device. Asa incurajezi cel mai bine adoptia lui.

Ma rog, sper ca ce-a zis Cliffy era doar prost formulat si ca au destula minte in cap incat sa nu restrictioneze sistemul prin interactiuni obligatorii cu platforma Facebook sau cu app store-ul lor.
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Stokkolm
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Re: Știri din industrie

Post by Stokkolm »

Mărar » 28 Mar 2014, 15:40 wrote:Cand auzi app store deja iti sare in minte ideea unei platforme inchise, si incepe sa-ti fie frica ca jocurile pe care le cumperi de oriunde altundeva in afara de app store-ul lor nu o sa fie compatibile cu Rift.
Adevarat, asta ar fi un drawback destul de mare.
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Re: Știri din industrie

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Square Enix rethinks its shit
“For example, in the past, when we developed console games with a worldwide premise, we lost our focus, and not only did they end up being games that weren’t for the Japanese, but they ended up being incomplete titles that weren’t even fit for a global audience.”

Matsuda continues, “On the other hand, there are games like the JRPG we made for the Japanese audience with the proper elements, Bravely Default, which ended up selling well all around the world.”

“If you focus too much on the global aspect, you might lose sight of who you’re actually making the game for,” explains Matsuda. “For example, if you look back at 2013, we’ve had some home console games made for a global audience that struggled.”

“The development team for Hitman: Absolution really struggled in this regard. They implemented a vast amount of ‘elements for the mass’ instead of for the core fans, as a way to try getting as many new players possible. It was a strategy to gain mass appeal. However, what makes the Hitman series good is its appeal to core gamers, and many fans felt the lack of focus in that regard, which ended up making it struggle in sales.

“So, as for the AAA titles we’re currently developing for series, we basically want to go back to their roots and focus on the core audience, while working hard on content that can have fans say things like ‘this is the Hitman, we know’. I believe that is the best way for our development studios to display their strengths.”
De s-ar fi prins de asta inainte de a aplica acelasi tratament unei alte serii...
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Re: Știri din industrie

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人は地獄を作った
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@OriginInsider With Gamespy ending support for multiplayer services will BFBC2, BF2, and BF2142 be recieving any kind of patch or fix?

@Tofugames We're working on transitioning those games after the shut down so you'll still be able to play them.
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CCP Games Halts Development of World of Darkness MMO
April 14, 2014
CCP Games today announced that they have cancelled the World of Darkness massively multiplayer online (MMO) game project in development in their Atlanta, GA studio.

As a result of the change, 56 employees of the Atlanta studio have lost their jobs. Some team members have been offered roles on other projects inside the company, and CCP has provided severance packages and job placement assistance for those affected.

The remaining team in Atlanta will focus on games in the EVE Universe, which will mark the first time since 2006 that the entirety of CCP will be working on a single universe.
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sekaba
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Re: Știri din industrie

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Ce cârnați :(
Cetateanu » Sat May 23, 2015 8:39 pm wrote:mda, penibil, uninstalled
Cata
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Re: Știri din industrie

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Ce bine!
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人は地獄を作った
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The Amazing Spider-Man 2 Game Delayed Indefinitely for XBox One
We want to inform you that we are revising our release plans for ASM2 on Xbox One,” a release schedule update from Activision confirmed. “When and whether ASM2 is released on Xbox One is TBD.
The Amazing Spider-man 2 is due out on PS4, PS3, Xbox 360, PC, Wii U and 3DS on may 2nd.
:?: :!: :?:
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Re: Știri din industrie

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zme-ul » Tue Jun 17, 2014 3:16 am wrote:daca mai ajunge vreodata Romania in Campionat Mondial, alerg in curu' gol prin Crang :D
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TheArsonist
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Re: Știri din industrie

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http://www.eurogamer.net/articles/2014- ... r-consoles

Oh well, bine ca l-au adus pe iPad.
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Re: Știri din industrie

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Dark Souls developer From Software bought by Kadokawa
From Software, developer of Dark Souls and Dark Souls 2, has been bought out by Japanese publisher Kadokawa.

Kadokawa will acquire 80 per cent of From Software stock, Siliconera reported, in a deal to be finalised on 21st May. There's no word yet on how much money changed hands.

Despite only recently becoming famous in the West due to Dark Souls' rise in popularity, From Software was originally founded in 1986 and has numerous franchises to its name. Most notable is its mech action series Armored Core (now up to its 15th instalment) plus the long-running ninja franchise Tenchu.

The Kadokawa group, meanwhile, comprises a number of publishing companies that deal with games, films, books and magazines. The firm has previously published several Suda51 titles (such as Lollipop Chainsaw), but is also now focusing on development of its own titles, such as PS3, PS4 and Vita strategy game Natural Doctrine.

The two companies will both benefit from the buyout, From Software boss Naotoshi Zin stated, which will enhance game development.

"With a new system, from this point on, I believe we'll be able to make newer and more in depth games," he said.
"Screams of a billion murdered stars give life to the night's peace. While we cling in desperation to the few spinning stones we call worlds."

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zme-ul
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MAJOR LEAGUE GAMING COMES TO X GAMES
Fans watch Major League Gaming's Call of Duty U.S. Championship last month at Full Sail University in Winter Park, Fla. ESPN announced MLG will host a "Call of Duty" tournament on-site at X Games Austin in June.
phpBB [video]


like .. what the fuck!! :shock:
n-am nici o treaba cu X-Games, X-Games e un fel de circ mai complex, dar .. jocurile "competitive" nu au ce cauta in aceeasi oala cu sportul
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John Carmack's former employer claims he stole tech for Oculus VR when he left
Well before the Facebook transaction was announced, Mr. Luckey acknowledged in writing ZeniMax's legal ownership of this intellectual property. It was further agreed that Mr. Luckey would not disclose this technology to third persons without approval. Oculus has used and exploited ZeniMax's technology and intellectual property without authorization, compensation or credit to ZeniMax. ZeniMax and Oculus previously attempted to reach an agreement whereby ZeniMax would be compensated for its intellectual property through equity ownership in Oculus but were unable to reach a satisfactory resolution. ZeniMax believes it is necessary to address these matters now and will take the necessary action to protect its interests.
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Re: Știri din industrie

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CCP re-imagines PS3 shooter Dust 514 for PC as Project Legion
The game was developed in a scant few months at CCP Shanghai, due to assets of the free-to-play MMO already created for the PS3 version. It will maintain the same sandbox-style gameplay as is inherent in the EVE universe according to the developers.

Project Legion is just a placeholder title at the moment, and like its predecessor, it will be F2P.
Dust514 a fost un epic fail din partea CCP, nush de ce s-ar chinui sa-l lanseze si pe PC - mai ales sub acelasi format, "free2play"
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Re: Știri din industrie

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"Screams of a billion murdered stars give life to the night's peace. While we cling in desperation to the few spinning stones we call worlds."

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"Screams of a billion murdered stars give life to the night's peace. While we cling in desperation to the few spinning stones we call worlds."

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