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Re: StarCraft II

Posted: 26 Mar 2017, 22:24
by filla
Oh good, I can suck in HD

Re: StarCraft II

Posted: 27 Mar 2017, 07:48
by sebas
pick protoss
build random stuff
you must construct additional pylons
build pylons
build stargate
spam carriers
spam some more carriers
double click carrier->CTRL+1->CTRL+A behind enemy base
job done, gg

Re: StarCraft II

Posted: 27 Mar 2017, 17:17
by filla
Ai uitat partea cand Zerg face 5pool si pierzi.

Re: StarCraft II

Posted: 27 Mar 2017, 17:24
by DarthZombie
De asta isi umpli baza cu photon cannon-uri inainte, noob!

Re: StarCraft II

Posted: 27 Mar 2017, 18:57
by sebas
Când eram copchii și băgam LANuri de Brood War, editasem harta (că numai una jucam) și ne băgasem resurse practic infinite. După carrier spam a doua tactică preferată era aceea de a construi photon cannon lângă photon cannon, avansând încetișor dar sigur până în baza inamică prin spamul de turele.

Re: StarCraft II

Posted: 27 Mar 2017, 20:28
by filla
In primul meci online de BW mi-am luat bataie prin 5 pool. I will always remember. Am jucat apoi cu bots doua zile sa-mi iasa si mie buildul.

Re: StarCraft II

Posted: 28 Mar 2017, 00:34
by Magicake
Lol voi ati ajuns pana la multiplayer? Eu sunt zerg rushed si de protoss bots :-( I'll still play it tho.

Re: StarCraft II

Posted: 29 Mar 2017, 11:20
by Bogdan
Pe mine asta ma dispera la competitive Starcraft. Exista o varietate foarte mare de cladiri si unitati, dar aproape toate meciurile se reduceau la rush-uri si cheese-uri cu basic units.

Re: StarCraft II

Posted: 19 Apr 2017, 10:06
by .chester

Re: StarCraft II

Posted: 19 Apr 2017, 10:48
by TG
Inca putin, cand o sa ma plateasca ei sa il joc ii mai dau o sansa.

Re: StarCraft II

Posted: 19 Apr 2017, 13:49
by caleb
Sunt moca SC1+BroodWar din cauză că https://starcraft.com/en-us/ - apare la vară Remastered și toată lumea o să-l vrea pe ăla :)

Re: StarCraft II

Posted: 19 Apr 2017, 15:15
by sebas
Parcă văd că imbecilii ăștia iar lansează joc care se pretează exclusiv la esports fără un client acătării.

Re: StarCraft II

Posted: 20 Apr 2017, 19:19
by tnt
Dau la multiplayer, imi pun contul de battle.net cu parola si zice ca nu e bun, desi e bun. Merge cuiva?

Re: StarCraft II

Posted: 20 Apr 2017, 20:45
by tnt
Meh, fuck it, oricum mai mult gura de el

Re: StarCraft II

Posted: 30 Jun 2017, 19:04
by D12fan

Re: StarCraft II

Posted: 30 Jun 2017, 21:40
by SnipeRulz
macar puteau sa-l faca free pt cei care aveau deja SC1

Re: StarCraft II

Posted: 30 Jun 2017, 22:00
by Ferrrrrrrrrdinand
Pai starcraft 1 a devenit free de curand, blizzard nu face deja destui bani din wow de ce mai apeleaza la cashgrabs de parca ar fi o companie mica fara alte surse de venit?

Re: StarCraft II

Posted: 30 Jun 2017, 22:13
by DarthZombie
Putin respect pentru aceasta companie indie care se chinuie pentru a-si asigura supravietuirea o zi dupa alta, va rog frumos!

Re: StarCraft II

Posted: 30 Jun 2017, 23:05
by Cristan
De ce e cashgrab? Nu e un pret exagerat. Avand in vedere si ca au dat jocul original pe gratis, care pana de curand se vindea la un pret nu cu mult mai mic decat acest remastered, mi se pare o abordare foarte decenta. Abia astept sa ajunga si la warcrafturi (sper!).

https://arstechnica.com/gaming/2017/06/ ... ch-for-15/
Dev team admits losing old code and assets, needing to “eyeball everything.”
For starters, Blizzard was missing a few things. Little stuff.

"We had no code and no art assets," Blizzard 3D Art Director Brian Sousa confirmed to Ars Technica. The 2017 project's entire art pipeline was "eyeballed," Sousa said, with recovered concept artwork, sketches, and original boxes and manuals used as reference materials. Not all code was missing, as Blizzard has been issuing patches to the original game's code base for nearly 20 years. Also, a member of the sound team thankfully had backups of the original sound and voice recordings, which are now reprocessed in higher-fidelity 44,100Hz format.

Re: StarCraft II

Posted: 1 Jul 2017, 00:32
by McWilliams
Mda, stii, oricat de organizat te vrei, am dubii ca se mai pastreaza cod pentru ceva de acum 20 de ani. Asa ca poti trata jocul ca pe un produs nou, care are un cost de sine statator. Il vrei, il iei; nu-l vrei, nu il iei - the moral highground isn't an option.

But again it's the "if it ain't cheaper than a beer, I ain't buying"-mentally. Bine ca altii baga jocurile remastered doar la pachet cu alte jocuri "recente", nu separat ca Blizzard. :lol: