DOOM
Posted: 11 Jun 2014, 00:16
http://www.polygon.com/2014/7/17/591388 ... con-revealThe game's development, and its reveal presentation, has focused mostly on the tenets of the series' fast-paced combat. Stratton outlined the different "ingredients" that went into their favorite series installments, including a cast of over-the-top demonic enemies, huge and inventive weapons — "which you can carry all at the same time," Stratton confirmed — and quick combat, free of regenerating health.
Doom will begin outside of a UAC research facility on Mars, right at the outset of a demonic invasion. In a live gameplay demonstration, we watched a player walk through the facility, shotgun in hand. The gameplay sequence showed off brutal melee attacks and buckets of gibs — each eliciting a roar of approval from the presentation's attendees. The player also seemed to have a few mobile maneuvers, like a double jump, to help them survive waves of enemy demons and leap over large gaps.
Another segment of the demo saw the player rip the arm off of a nearby corpse, and use the appendage to activate a keypad on a locked door. The player also discovered additional weapons during the run-through, including the iconic double-barrel shotgun and rapid-fire plasma rifle.
Severed limbs were the order of the day — the player had a number of context-sensitive melee executions, allowing him to head-stomp a foe or, in a particularly brutal offing, grab a demon's arms and tear it in half. At the end of the demo, a flying demon got the best of the player, ripping his arms off and beating him to death with them. In another demo, the player ripped out a chainsaw, which allowed him to carve up demons in different directions — through the shoulder, torso or straight down the middle. Rocket launchers separated demons' top-parts from their bottom-parts.
It looked like proper, violent Doom — and was met with deafening applause from the audience with each new weapon, new execution animation and gibbing.
Nu, nu e.PC Gamer wrote: A demon beat a guy to death with his own arms? Yep, it's Doom.
Speaking to PC Gamer about yesterday’s Doom reveal at QuakeCon, Bethesda Softworks VP of PR and Marketing Pete Hines explained that the livestream cut out because Doom isn’t ready for a “formal announcement." Only QuakeCon attendees in the room were allowed to see the gameplay demonstration, and unless video of it leaks, we probably won’t see anything else about Doom until next year.
E rail trailer. E un trailer de prezentare, nu e gameplay. Uite cum arată gameplay-ulWaaagh! » Mon Jun 15, 2015 11:58 am wrote:Vad ca-i facut pentru cei care intra in blocaj mintal daca nivelul ii pune in fata unui numar de coridoare inguste mai mare ca 1.
Amice, esti un pic autist sau idiot?