DOOM

Discuții axate pe jocurile ce ne pun nervii și reflexele la încercare.
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brutalistu
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DOOM

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ola small dickie
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Re: DOOM

Post by ola small dickie »

N-au inspiratie? Ii doare cifra 4? Sau pot sa treaca direct la 5 ca Al Lowe. Ce ma enerveaza cand apare un joc cu un nume al unui joc care exista deja. Sau stai...ca asta e in caps lock. gezuz.
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Stokkolm
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Re: DOOM

Post by Stokkolm »

Zici ca Cyberdemonul asta a fost facut la aceeasi fabrica cu marine-ul ala din trailer-ul la StarCraft 2. Ceea ce spune ceva despre directia artisica a jocului.
O sa tin un ochi pe el totusi, probabil o sa-l si joc, dar nu imi fac mari sperante.
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Waaagh!
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Re: DOOM

Post by Waaagh! »

Ce prostie obosita. Serious Sam ramane singura speranta.
NO COVER. ALL MAN.
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Mahdi
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Re: DOOM

Post by Mahdi »

The game's development, and its reveal presentation, has focused mostly on the tenets of the series' fast-paced combat. Stratton outlined the different "ingredients" that went into their favorite series installments, including a cast of over-the-top demonic enemies, huge and inventive weapons — "which you can carry all at the same time," Stratton confirmed — and quick combat, free of regenerating health.

Doom will begin outside of a UAC research facility on Mars, right at the outset of a demonic invasion. In a live gameplay demonstration, we watched a player walk through the facility, shotgun in hand. The gameplay sequence showed off brutal melee attacks and buckets of gibs — each eliciting a roar of approval from the presentation's attendees. The player also seemed to have a few mobile maneuvers, like a double jump, to help them survive waves of enemy demons and leap over large gaps.

Another segment of the demo saw the player rip the arm off of a nearby corpse, and use the appendage to activate a keypad on a locked door. The player also discovered additional weapons during the run-through, including the iconic double-barrel shotgun and rapid-fire plasma rifle.

Severed limbs were the order of the day — the player had a number of context-sensitive melee executions, allowing him to head-stomp a foe or, in a particularly brutal offing, grab a demon's arms and tear it in half. At the end of the demo, a flying demon got the best of the player, ripping his arms off and beating him to death with them. In another demo, the player ripped out a chainsaw, which allowed him to carve up demons in different directions — through the shoulder, torso or straight down the middle. Rocket launchers separated demons' top-parts from their bottom-parts.

It looked like proper, violent Doom — and was met with deafening applause from the audience with each new weapon, new execution animation and gibbing.
http://www.polygon.com/2014/7/17/591388 ... con-reveal
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Stokkolm
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Re: DOOM

Post by Stokkolm »

Severed limbs da cyberdemon care arata ca un inamic din World of Warcraft. Gore pentru adolescenti, Gears of Crap all over again.
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Magicake
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Re: DOOM

Post by Magicake »

PC Gamer wrote: A demon beat a guy to death with his own arms? Yep, it's Doom.
Nu, nu e.
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brutalistu
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Re: DOOM

Post by brutalistu »

Scrie acolo sus, DOOM.

apropo
Speaking to PC Gamer about yesterday’s Doom reveal at QuakeCon, Bethesda Softworks VP of PR and Marketing Pete Hines explained that the livestream cut out because Doom isn’t ready for a “formal announcement." Only QuakeCon attendees in the room were allowed to see the gameplay demonstration, and unless video of it leaks, we probably won’t see anything else about Doom until next year.
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brutalistu
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Re: DOOM

Post by brutalistu »

oh well... at least we have reactions...
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DarthZombie
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Re: DOOM

Post by DarthZombie »

Nu vad de ce e asa de oribil ca e cu varsare de mate n shit. Brutal Doom e unul din cele mai populare wad-uri de Doom, si ala are carnagiu pe banda rulanta.
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brutalistu
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Re: DOOM

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brutalistu
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Re: DOOM

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joonior_bmf
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Re: DOOM

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Fedaykin
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Re: DOOM

Post by Fedaykin »

Primul ciotgan pare sa fie anemic rau, pacat
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Waaagh!
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Re: DOOM

Post by Waaagh! »

Vad ca-i facut pentru cei care intra in blocaj mintal daca nivelul ii pune in fata unui numar de coridoare inguste mai mare ca 1.
NO COVER. ALL MAN.
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brutalistu
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Re: DOOM

Post by brutalistu »

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.chester
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Re: DOOM

Post by .chester »

:lol: my thought exactly
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brutalistu
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Re: DOOM

Post by brutalistu »

Waaagh! » Mon Jun 15, 2015 11:58 am wrote:Vad ca-i facut pentru cei care intra in blocaj mintal daca nivelul ii pune in fata unui numar de coridoare inguste mai mare ca 1.
E rail trailer. E un trailer de prezentare, nu e gameplay. Uite cum arată gameplay-ul

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Fedaykin
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Re: DOOM

Post by Fedaykin »

Amice, esti un pic autist sau idiot?

Scuza-ma, dar se compara cumva petarda aia penibila cu una din cele mai "iconic" arme din istoria jocurilor video?!

l.e.: Ca si idee - http://watchmojo.com/video/id/11771/
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brutalistu
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Re: DOOM

Post by brutalistu »

Tu nu trebuia să fii acum undeva dezgropându-l pe Arsenie Boca? E un cinematic trailer. E armă de trailer nu e din jocul propriuzis.
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