Despre jocuri adventure

What would Guybrush Threepwood do?
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Azad
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Re: Despre jocuri adventure

Post by Azad » 26 Jul 2019, 14:28

Basically se plange ca din cauza jucatorilor care vor jocuri pline de actiune pe Playstation, genul a murit. Argumenteaza ca jucatorii vor chestii rapide si de asta developerii nu mai fac jocuri adventure. Nu mai exista piata pentru ele, pentru ca sunt jocuri lente and so on. Which is utter crap. Sunt destule jocuri adventure lansate pe console care nu o duc rau, ba chiar au avut mai mult succes decat ar fi avut doar pe pc.
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ola small dickie
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Re: Despre jocuri adventure

Post by ola small dickie » 26 Jul 2019, 14:33

exact
http://cu-mausul-in-lanul-de-secara.blogspot.ro/

Toto, aici nu pare sa fie Constanta.

MUIE PSD!

Currently playing: Detective Di: The Silk Rose Murders
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TG
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Re: Despre jocuri adventure

Post by TG » 26 Jul 2019, 15:06

Pai au murit pe rând, întâi genul adventure, apoi jocurile pe PC și ulterior jocurile single player. :lol:
"Screams of a billion murdered stars give life to the night's peace. While we cling in desperation to the few spinning stones we call worlds."

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Azad
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Re: Despre jocuri adventure

Post by Azad » 26 Jul 2019, 15:31

:lol:
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ola small dickie
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Re: Despre jocuri adventure

Post by ola small dickie » 26 Jul 2019, 16:29

:lol:
http://cu-mausul-in-lanul-de-secara.blogspot.ro/

Toto, aici nu pare sa fie Constanta.

MUIE PSD!

Currently playing: Detective Di: The Silk Rose Murders
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Cristan
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Re: Despre jocuri adventure

Post by Cristan » 2 Aug 2019, 20:16

Istoria Gabriel Knight: Sins of the Fathers
In 1989, a twenty-something professional computer programmer and frustrated horror novelist named Jane Jensen had a close encounter with King’s Quest IV that changed her life. She was so inspired by the experience of playing her first adventure game that she decided to apply for a job with Sierra Online, the company that had made it.
Two and a half years later, after working her way up from writing manuals and incidental in-game dialog to co-designing the first EcoQuest game with Gano Haine and the sixth King’s Quest game with Roberta Williams, she had proved herself sufficiently in the eyes of her managers to be given a glorious opportunity: the chance to make her very own game on her own terms. It really was a once-in-a-lifetime proposition; she was to be given carte blanche by the biggest adventure developer in the industry at the height of the genre’s popularity to make exactly the game she wanted to make. Small wonder that she would so often look back upon it wistfully in later years, after the glory days of adventures games had become a distant memory.
Done
Out into the foggy street. Turn your collar up.
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Azad
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Re: Despre jocuri adventure

Post by Azad » 31 Aug 2019, 22:18

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Mahdi
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Re: Despre jocuri adventure

Post by Mahdi » 12 Oct 2019, 19:26

S-a lansat versiunea 2.1.0 a ScummVM

https://www.scummvm.org/news/20191013/
The newly supported games are:

Blade Runner
Duckman: The Graphic Adventures of a Private Dick
Hoyle Bridge
Hoyle Children's Collection
Hoyle Classic Games
Hoyle Solitaire
Hyperspace Delivery Boy!
Might and Magic IV - Clouds of Xeen
Might and Magic V - Darkside of Xeen
Might and Magic - World of Xeen
Might and Magic - Swords of Xeen
Mission Supernova Part 1
Mission Supernova Part 2
Quest for Glory: Shadows of Darkness
The Prince and the Coward
Versailles 1685
REMEMBER CITADEL
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ciolan
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Re: Despre jocuri adventure

Post by ciolan » 13 Oct 2019, 02:00

Uuuu, Blade Runner și QfG IV. Good times, good times.
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