Pathfinder: Wrath of the Righteous

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Pathfinder: Wrath of the Righteous

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https://wrath.owlcatgames.com/

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I never set out to become a king, but apparently the king life can just choose you, as my poor confused Cleric found out in my first playthrough of 2018's Pathfinder: Kingmaker. He showed up trying to pay off his student loans and ended up sitting on a throne fending off dryads, giant owlbears, and tax collectors.

At release, Kingmaker offered deadly CRPG combat and memorable moments of humor (like the Inconsequent Debates quest) alongside a unique kingdom management aspect. "The muscle memory I developed playing Baldur’s Gate for hundreds of hours came straight back to me," Andy Kelly wrote in our review.

However, Kingmaker also drew criticism from a number of bugs and contentious difficulty. As Owlcat Games announces Pathfinder: Wrath of the Righteous today, the studio looks to build on the series' foundation. “We learned a lot from the launch of the Pathfinder: Kingmaker. Now we are making a lot of effort to make sure the game will be released far more polished. A lot of issues came from the fact that the player has a lot of choices in the game, and some of those choices (especially ones that are set apart by 20-30 hours of gameplay) tend to interact in the ways that we didn’t predict.” said Alexander Mishulin, creative director at Owlcat. Mishulin also described additional tools that have been created to help level designers “follow the entire decision tree to make sure the team appropriately addresses all branches.”

Wrath of the Righteous will migrate the RPG to a new part of the world of Golarion, the Worldwound, a demon-infested wasteland where a planar tear to the Abyss—which you’ll be able to visit—has opened. This unfortunate landscape is where you’ll be thrown into a war between mortals and demons. I imagine that a widespread demonic siege will ratchet up the stakes a bit. I’m definitely more worried about rampaging demons than whether or not to pay off a mafia of bards, as I frequently found myself doing in Kingmaker.

Wrath’s setting is actually based on the adventure module for the Pathfinder tabletop game of the same name, so “players of the original adventure path will encounter a lot of familiar faces and encounters, but [there] also will be new characters, twists, and stories,” said Mishulin.

With this change in setting comes a corresponding shift in visual style, moving Pathfinder towards a darker vibe. A meager, single piece of art has been released so far, but from it I can see that the emphasis on the angelic versus the demonic is heavy, and that the action is more dangerous: swords are bloodied and demons are having their faces disassembled.

Owlcat is also bringing at least two new base classes and the mythic progression system from the Pathfinder tabletop game. This system will let you pick from several different Mythics, including a mischievous trickster, an immortal lich, a celestial angel, and others. The mythic progression system grants quite a few powerful ability choices in the tabletop game, so you can expect to have an extra layer of customization on your main character.

Regarding new classes, we know for sure that the Witch—who operates precisely like you’d expect with spells, hexes, and a witch's familiar—will be making an appearance. Alongside them, the Oracle, who is a kind of belief-oriented holy spellcaster, is joining the cast to butt heads with the demonic hordes. There’s no concrete details on which other classes or prestige classes will appear, but there will be new ones beyond those that appeared in Kingmaker, and there’s also going to be a new race and new archetypes to play with.

The unique part of Kingmaker was certainly the kingdom management, and I’m hoping the system will add more meaningful choices in assembling settlements and reduce the number of high risk/low reward events. “In the Wrath of the Righteous we want to keep the best parts of the mix of strategic and RPG experiences," Mishulin told me. "Make it slightly deeper, with a better connection to the core experience and tailored to the story of the Wrath of the Righteous. And of course, we will be listening to our fans to make this system even more enjoyable.”

From the sounds of it, we’ll see a return of a similar system. Perhaps Wrath will put a focus on managing the war effort against the demonic invaders similar to Mass Effect 3? I’d certainly like to see my next befuddled cleric confront a more serious threat, though I imagine he’ll probably be trying to figure out if his loan servicer will accept demon scales.

Owlcat hasn’t shared a release window with this announcement, but more information should come with time over on Wrath of the Righteous' official website.
https://rpgcodex.net/forums/index.php?t ... us.130983/

https://www.pcgamer.com/pathfinder-wrat ... announced/
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Re: Pathfinder: Wrath of the Righteous

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Ai pus trailerul de la Kingmaker, bă băiatule.
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Re: Pathfinder: Wrath of the Righteous

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Păi poate îți amintești de el și îl joci.
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Re: Pathfinder: Wrath of the Righteous

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Re: Pathfinder: Wrath of the Righteous

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S-a dat drumul la kickstarter:

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https://www.kickstarter.com/projects/ow ... -righteous

Deja e aproape la 50%.
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Re: Pathfinder: Wrath of the Righteous

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/incline
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Re: Pathfinder: Wrath of the Righteous

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no TB, no buy. TB, will pay double :)
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Re: Pathfinder: Wrath of the Righteous

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What ciolan said.
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Re: Pathfinder: Wrath of the Righteous

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Hehe, nu gresiti voi asa... Dar ganditi-va si la oamenii cu handicap, ei cum il mai pot juca?
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Re: Pathfinder: Wrath of the Righteous

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https://www.kickstarter.com/projects/ow ... ts/2755596

It is official now: we will be introducing a turn-based combat option in Wrath of the Righteous!

Once again, we want to stress out that our new CRPG is designed and balanced for RTWP, but with that, we're aiming to develop a turn-based mode to bring the game closer to a tabletop experience and give more control over combat for those of you, who prefer to play turn-by-turn. You will be able to control every action your characters take. More than that, we want to give you more tools to plan ahead and employ tactics based on your party's unique composition and abilities. You will be able to switch between modes on the fly, without the need to reload the location, which will give you the ability to fight any encounter in either mode at any moment.

Deci sistemul de luptă va fi doar semi-retardat, tot e mai bine decât nimic. Poate în următorul joc renunță la RTwP de tot și își ating adevărata valoare.
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Re: Pathfinder: Wrath of the Righteous

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Codex fundraiser va ajunge pe culmi nebănuite cu anunțul ăsta.
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Re: Pathfinder: Wrath of the Righteous

Post by Pătrunjelu' »

PS4 port when :-D
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Re: Pathfinder: Wrath of the Righteous

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