Eothas has returned. The god of light and rebirth was thought dead, but he now inhabits the stone titan that sat buried under your keep, Caed Nua, for millennia. Ripping his way out of the ground, he destroyed your stronghold and left you at the brink of death. To save your soul, you must track down the wayward god and demand answers - answers which could throw mortals and the gods themselves into chaos.
Your hunt takes you to the Deadfire Archipelago. Located even farther east than the colonies of the Eastern Reach, Deadfire comprises hundreds of islands spanning thousands of miles - ranging from lush tropics to barren deserts. Many of these lands have never been charted, while others are inhabited by rich native cultures and a new wave of colonial settlers.
Obsidian Entertainment proudly presents the sequel to our crowdfunded and critically-acclaimed role-playing game, Pillars of Eternity. Welcome to Pillars of Eternity II: Deadfire. With Pillars II, we are revisiting the rich narrative, beautiful environments, and tactical combat that made Pillars of Eternity one of the highest-rated PC games of all time. Having a development team of over 77,000 people made the first game possible, but your feedback and community support made it amazing! Our team wants to take you on a second journey to Eora. We couldn't be more excited to get all of you involved in Pillars of Eternity II: Deadfire.
Eu mai am WMII si ultimul capitol din primul de butonat. Expansionul și patchurile de overhaul pe care le-au scos după lansare cred că arată că au învățat bine ce-au greșit cu jocul inițial. Safe is boring.
Eu m-am apucat iar de PoE 1 pentru ca nu am jucat expansion-urile si save-urile originale le-am pierdut undeva prin final chapter. Ma ingrozesc la ideea de a trece iar prin super mega tedious areas gen jumatea aia de oras plina de undeads ca sa urc pe turn. Sau dungeon-ul de sub castel.
A fost cool prima data, dar deja stiu ce o sa gasesc in el so :shrug: Poate-i dau bypass si trec direct la expansion, tin minte ca jocul a fost pretty trivial pe normal. Am marit diff pe hard this time.
We know you're as excited as we are about the upcoming launch of Pillars of Eternity II: Deadfire. As you have probably guessed, Deadfire is a huge game -- significantly larger than the original Pillars of Eternity. Obsidian has been working harder than Abydon himself to make sure every inch of it is awesome, as well as incorporating all the great feedback we have been getting from everyone playing the Backer Beta.
With this in mind, we are taking just a few extra weeks to polish and put those finishing touches on the game.
Our new launch date will be Tuesday, May 8, 2018. To tide you over until then, you can look forward to plenty of Deadfire-related news and content coming in the weeks and months.
sebas wrote: 14 Apr 2018, 11:45
Meeeh. Nu îmi vine în minte niciun RPG la care asta să fi fost un avantaj.
Vampire: The Masquerade - Bloodlines are un voice acting fenomenal, daca nu l-ai jucat, ar trebui. N-as putea sa-mi imaginez cum ar fi fost doar in scris. Bine, acolo aveai totusi dialoguri mai scurte, nu ditamai wall of textul despre sabia lui Damocles.