Do Not Cross

What would Guybrush Threepwood do?
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DerangedGenius
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Do Not Cross

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http://www.pcgamer.com/do-not-cross-mix ... e-cleanup/
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For most games, murder is a thing you do. Far less often, it's a thing you solve. Rarer still, it's a thing you clean up. Do Not Cross is going further still: it's a thing you clean up, investigate, and also get a bit obsessed over.

"[Do Not Cross] will revolve around the downfall of the protagonist," explains artist Tobias Frank on the game's TIGSource DevLog. "He starts out as a rather normal individual. The more time he spends alone with his job the more he becomes fascinated by the dark subject matter. This development won't stay without consequences, and will be the central pillar of the story."
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